Review

Review : Gotham Knights : A Knight’s Tale

Review : Gotham Knights : A Knight’s Tale

You can find Seasoned Gaming’s review policy here Till this day, the best way to grab my attention is to open any conversation with “Batman is dead,” just as Geoff Keighley did on stage during one of his many live events some time ago. Bonus points if you can sneak…
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Review : Marvel Snap : The Art of the Cards

Review : Marvel Snap : The Art of the Cards

You can find Seasoned Gaming’s review policy here Last May, Marvel Entertainment revealed the latest addition to their slew of mobile titles in Marvel Snap. Normally I would not even read past the headlines with stuff like this because, historically, mobile games that are tied to major IPs are usually…
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PAX Australia 2022 in Review

PAX Australia 2022 in Review

After 3 years of absence, PAX Aus came back in a huge way last weekend at Melbourne Convention and Expo Centre. It was a massive weekend of video games, pop culture, and table top gaming, and with a sold out Saturday - may have been bigger than the last. Although…
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Review : Cyberpunk Edgerunners

Review : Cyberpunk Edgerunners

Welcome Choombas! If you arrived here, you want to know how that fancy nova-looking Cyberpunk 2077 anime from Studio Trigger is! CD Projekt Red and Studio Trigger really built something special with an all-star cast of voice actors, like Zach Aguilar (Demon Slayer), Giancarlo Esposito (Mandalorian, Breaking Bad, Far Cry…
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Review : Inscryption : Layered Masterpiece

Review : Inscryption : Layered Masterpiece

You can find Seasoned Gaming’s review policy here Inscryption is a game that is full of mysteries and surprises. It's a game that is primarily created by Daniel Mullens. It began life at the Ludum Dare 48 hour game jam, where the code, art, and audio was all created in…
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Review : Thymesia : Changing the Formula

Review : Thymesia : Changing the Formula

You can find Seasoned Gaming’s review policy here At the start of the "Soulsborne" genre, a certain formula was established. Resources could be lost upon death, every enemy could be a challenge, and combat was methodical and deliberate. Then Sekiro released, eschewing the standard waters with more linear progression and…
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