Steam

Review : Cairn : Survive the Climb

Review : Cairn : Survive the Climb

Climbing games are having a moment, just as the real hobby is growing rapidly among the Gen Z crowd. I’ve always been fascinated by the mindset that makes someone want to put themselves through so much pain, suffering, and potential for death, but I never really thought of it as…
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Bitcast 362 : Steam Changes the Game

Bitcast 362 : Steam Changes the Game

In Bitcast 362 the guys discuss Steams surprise hardware announcements and how this round of the Steam Machine could have a much different fate than the first one. They also chat Lumines Arise, Dispatch, and Possessor(s) reviews, Where the Winds Meet, Black Ops 7's launch, and more! Amazon Apple Google…
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Review : Possessor(s) : A Devilishly Good Time

Review : Possessor(s) : A Devilishly Good Time

At first glance, Possessor(s) appeared to have everything I enjoy in games these days. Developed by Heart Machine (of Hyper Light Drifter fame), this is a side-scrolling, indie Metroidvania experience with a narrative focus and a visual style that is familiar while still feeling fresh. I adore the fundamental elements…
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Trainatic Preview : Vampire Survivors…on a Train?

Trainatic Preview : Vampire Survivors…on a Train?

I'll admit it - when I booted up Trainatic, I half expected another Vampire Survivors clone. What I got, instead, was Ryan Forrester's charming take on cozy destruction. Built in Godot, this is his third game, and after ninety minutes with the demo, Trainatic shows enough promise to stay on…
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Review : Cattle Country : Yeehawn’t

Review : Cattle Country : Yeehawn’t

To pay homage to your favorite piece of media and create something that would eventually equal that level of fame is not uncommon in the gaming landscape. Stardew Valley, for example, revitalized the farming sim genre for a new generation, while its developer was simply trying to recapture the whimsy…
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Review : Section 13 : Hit and Miss

Review : Section 13 : Hit and Miss

Roguelites can easily be compared to the myth of Sisyphus with a nice little caveat, which is that things slightly change in your favor with each new day that you push the rock up that hypothetical mountain. To that end, Section 13 recreates that idea of slowly but surely inching…
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Review : Without a Dawn : Embrace the Darkness

Review : Without a Dawn : Embrace the Darkness

As I've grown older and become a more seasoned gamer (I am definitely the first to use this joke), I've come to value games that don't require hundreds of hours to complete. I find myself increasingly drawn to indie titles that push creative boundaries, experimenting with the medium in ways…
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Review : Post Trauma : Flawed Yet Worthy

Review : Post Trauma : Flawed Yet Worthy

Roman’s world is crumbling, not just physically, but emotionally. In Post Trauma, guilt twists reality into a prison of fleshy tendrils and sorrow. And Roman needs to find a way to escape or else lose himself to "The Gloom." That’s the premise behind Post Trauma, the debut title from Spanish…
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Review : Promise Mascot Agency : Like A Driver

Review : Promise Mascot Agency : Like A Driver

A prominent surreal aesthetic in which heavily filtered memories of yesteryear recall simpler days has permeated social media in recent years. To ground this concept in a video game about an ex-yakuza managing an agency of Japanese mascots sounds outlandish, yet once seeing it in action, it feels meant to…
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Impressions : Roots Devour : W(h)ither Do You Wander(?)

Impressions : Roots Devour : W(h)ither Do You Wander(?)

Roots Devour is a game of Eldritch horror, but it’s not a horror game. Like many games in the Eldritch subcategory, in this one, you play as the horror, specifically, as a sentient mass of roots trying to drink up enough blood to…do something. It’s not clear what that something…
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Review : Two Point Museum : A Curator’s Paradise

Review : Two Point Museum : A Curator’s Paradise

Two Point Studios, the team behind Two Point Hospital and Two Point Campus, is back with Two Point Museum, a vibrant and quirky management sim where you build, customize, and manage museums filled with all types of oddities and exhibits. Packed with the same humor and charm that made their…
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