Redfall

Xbox’s Messaging Problem

Xbox’s Messaging Problem

Over the past several years, I've talked and written a lot about Xbox. As I've said many times, that's primarily because they are by far the most communicative of the "big three" when compared against Nintendo and PlayStation. Now, I always try to analyze their communication and direction with data…
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Bitcast 248 : Objectively Discussing the State of Xbox

Bitcast 248 : Objectively Discussing the State of Xbox

In Bitcast 248 the guys sit down to discuss SG's review of Redfall, the controversy surrounding it, and the state of Xbox including commentary from Phil Spencer on Kinda Funny. They also chat on other new releases including Star Wars Jedi Survivor, PlayStation shutting down PixelOpus, the upcoming Zelda Tears…
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Review : Redfall : Lacking Bite

Review : Redfall : Lacking Bite

Arkane Studios represents two unique development houses under Bethesda's (and Xbox's) umbrella. Arkane Lyon developed Dishonored and Deathloop primarily, while Arkane Austin most recently developed Prey (2017). While they naturally share resources to some degree, they tend to work on games independently. I call this out as I personally believe…
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Bitcast 245 : Zelda, Redfall, and the 30fps Debate

Bitcast 245 : Zelda, Redfall, and the 30fps Debate

In Bitcast 245 the guys discuss the latest Zelda Tears of the Kingdom Trailer alongside the news that Redfall will launch at 30fps on Xbox consoles. Does 30fps truly detract from a game? They also talk about the Minecraft Legends review(s), PlayStation's Final Fantasy XVI State of Play, Suicide Squad…
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