PUBG continues to evolve and be played by millions of people worldwide. The recent 6.0 update added the fifth and smallest map, Karakin, a first of its kind for the title. Now with update 6.2, more meaningful additions and updates are on the way.
The update is currently on the player test server while the full release has been pushed back to March 2nd. You can find the full patch notes here, along with some of the largest details below!
The long-requested Team Deathmatch mode has now arrived! Intense 8v8 FPP fights on 7 different battlefields pulled from your favorite maps. TDM features classic PUBG gunplay and mechanics with all the fun and action of respawning back into the fight. The boost gauge functions differently in TDM and fills by scoring kills and assists, restoring your health after you haven’t received damage for 5 seconds.
The team with the most kills in 10 minutes, or the first to reach 50 kills wins the round, with 2 round wins securing the match victory.
Game mode overview:
- 8 vs 8
- FPP only
- Weapon Spawn Kits
- No knockdowns
- No friendly fire
Cross-Console Party Play
Party like never before! Players on Console will now be able to invite each other into a single party with the new Cross Party Play feature!
Friends list has received a makeover:
- Players can now search players from both the same and different platform to add friends
- Players now can find 4 tabs on the friends list.
- Platform: This shows your existing friends list for your current platform. Players you add to your platform specific friends list using their Xbox Live Gamer Tag (Xbox) or PSN Name (PS4) will show here.
- PUBG: This is the new friends list which will help you organise your friends across platforms using Cross Platform Parties! Players can add friends by selecting “follow” when looking at another player’s profile.
- Recent: This shows players you’ve met as a team in recent matches.
- Team: Shows your current teammates
Players from both console platforms will now be able to join the same custom match created.
Key Gameplay Additions / Changes
Historically, when moving to the right around objects in PUBG (without peeking/leaning), much less of your character was shown than if you moved out to the left. This recently received increased visibility in the community, leading to players using this mechanic to their advantage more often, which has led to some frustration.
This mechanic is closely tied to the fundamental design of the PUBG gunplay system, making it difficult to resolve the issue completely without potential adverse changes to the feel of PUBG gunplay.
With that said, as we announced earlier this month in response to community concern, we’ll be making a change in this patch to reduce the advantage gained when peering at your opponent from the right side of objects, by exposing more of the player model.
- Players viewing their opponent from the right side of objects will now have more of their body exposed
- Player’s head will lean slightly more towards the scope when ADS, so that character’s head is more exposed
- Made adjustments to some weapons to have characters body be more exposed when peering to the right of objects
We will continue to monitor community feedback regarding this change.
Way Point feature
- The Way Point feature has been added to allow you to make strategic plans for the routes you take.
- You can use the feature only when activating the waypoint mode by pressing (LB: Xbox One / L1: PS4) while the map is open
- Press (R-Stick: Xbox One / R3: PS4) to mark Way Points on the map.
- You can place up to 4 points per group of Way Points.
- Press (Y: Xbox One / Triangle: PS4) to remove placed Way Points. When you place a new starting point somewhere else, the existing Way Points will all disappear.
- In Duo/Squad Mode, when a teammate places Way Points, they will appear on the map with a Radio Message.
Adjusted Blue Zone effects
- Distortion effect has been removed
- Altered effect where the Blue Zone meets the ground, to more clearly identify the Blue Zone edge
- Lowered the top wall of the Blue Zone
- Updated visual shaders
- Effects will become more intense as phases progress
- Changed sounds for entering and exiting the Blue Zone
- Added parachute follow feature to help teammates land together
- During the pre-match countdown or before leaving the plane, follow UI will be shown at the bottom left of the screen.
- Hold left on D-Pad to activate follow UI
- Follow button will be highlighted once follow UI is activated
- Scroll up/down with D-Pad to choose a teammate to follow
- Teammates that already landed or yourself cannot be chosen
- After selecting a teammate to follow, you can cancel by selecting the follow button on the selected teammate, or holding (B: Xbox One / O: PS4) while actively following a player in your parachute.
- If you’re obstruc ted by terrain or an object, your follow will be cancelled.
As we continue to say, PUBG continues to be in a normal gameplay rotation for us here at SG as it continues to offer a unique gameplay experience compared to its peers. We do however, continue to hope that a major engine overhaul is in the works for the future so that the title can finally move away from its roots and begin to feel more like a modern FPS title.