Review : Blood and Truth (PS VR)

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I don’t play a ton of VR due to a combination of time (the lack of) and an insurmountable backlog of games. What I have played though, I’ve enjoyed. When I saw the trailers for Blood and Truth from Sony Interactive’s London Studio, I knew I had to give it a go. I’ve been waiting for a VR experience that put me in the shoes of some kind of gun slinging super spy or better yet, John Wick. Turns out, I got a little of both.

The whole thing plays out like a cheesy Hollywood action movie that tries to hard to be serious. You play as a former spec ops agent drawn into a story built on overly familiar gangster tropes. All the familiar plot lines are there and it’s fairly predictable. The story exists to keep the player moving forward and in that vein, it’s serviceable. The real star of the show is the action that’s had during.

While it’s pretty much an on-rails shooter, it performs extremely well. You move from spot to spot, taking cover while engaging a ton of nameless goons with varying types of weapons. The game really gives you a perfect amount of control, making you choose which direction to go, reloading your guns, and then unloading them into the droves of enemies. While most of the guns function as you would expect, some, like the shotguns, can be a bit finicky. I mainly used my trusty pistols and sub-machine gun. They seemed to be the most accurate. You can currently only use the move controllers but honestly, I can’t imagine playing with your standard dual shock 4. First, it would take a huge part of the experience away. Second, it would probably be tough to pull off mechanically.

There are times in the game where movement is taken out of the player’s hands. While on the surface that may sound terrible, they actually made for some of the best moments of the game. In one scene, you are running down a hallway chasing a boss. The game enters slow motion while you’re dual wielding pistols, taking out enemies as they appear on both sides of you, then jumping out of window having to grab onto a ledge or fall to your death. Woah, I’m out of breath just typing that. I only wish there were more of those sequences. Regardless, when this game is on, it’s really on.

There are several settings to make your playthrough more enjoyable. Comfort settings are here and they’re fantastic. Even moving from spot to spot can be jarring without them. There are two modes to start the game. Playing on normal will give you a really good challenge. If you just want to play and get the whole “super spy” vibe, play on cinematic mode. However, you will sacrifice some trophies so be warned.

It’s a short game overall as many of the VR experiences are (maybe 5 to 6 hours). For $40 that may drive some people away. Normally, I’d be in that group. For me, the immersion plays a big role. While I’d be more apt to recommend it at $30, I think you could get your money’s worth after a couple of playthroughs, especially with all of the collectibles to gather.

Sometimes when I play games, I want to feel like a badass. Usually that means setting the game on easy and blowing through it. No shame. With Blood and Truth, I got to do that in a way that I never have before. I felt like an action hero. A 300 pound action hero but that’s neither here nor there. The point is, VR has really been making some great strides. While I wish it could have been a bit longer, it’s definitely going to go down as one of my favorite VR experiences to date. Yes, it’s not perfect. You’re going to run into some issues with controls, especially the reloading mechanic. However, if you’ve ever wanted to star in your own action movie, there might not be a better experience out there right now.

Final Verdict : 8

Fun Factor : 9
Technical Prowess : 7
Time Investment : 5-6 hours
Replayability : 7

Author: Dan Rodriguez

Life long gamer and digital hoarder. Been playing games since the Atari and Colecovision. Co-host of The Seasoned Gaming Bitcast and 3rd Wheel Arcade.

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