This morning, Xbox gave a glimpse of how they are expanding their support for PC players including some pretty large announcements prior to E3.
We believe the player should be at the center of their gaming experience and be able to harness the unique benefits of the devices they choose to play on.
Nowhere is that belief more important than on the PC. As the creators of Windows, we have a unique responsibility to ensure we’re investing in experiences that benefit players everywhere, while respecting the PC community’s preference for an open, highly customizable platform.
We’ve not always lived up to our aspiration of keeping gamers at the center of everything we do when it comes to the experience they’ve had on Windows.
Today I’d like to share three steps we are taking to contribute to the thriving PC gaming ecosystem:
First, Xbox Game Pass is launching on PC in the near future. It will include all of the benefits of the service including discounts on games and Xbox Game Studios titles launching into the service. Right now, Xbox is working with over 75 developers and publishers to bring games to Game Pass on PC.
Next is that future XGS titles will not only launch in Game Pass and on Windows, but on Steam as well thus giving players the choice of where they play. This includes Halo MCC, Age of Empires 1, 2, and 3 Definitive Editions, and Gears 5 later this year.
Lastly, they will be supporting Win32 games on Windows 10 moving forward.
You can find the formal announcement via Xbox Wire here : Xbox broadens support for PC players.
We’ve talked about it extensively, Xbox is broadening gaming and just as they said, putting the gamer at the center and allowing them to play how and where they want. We think this is all excellent news and will only further contribute to breaking down the traditional gaming walls.