Overwatch Update 1.9 adds Orisa and Balance Changes


Update 1.9 for Overwatch is live and with it, the sixth tank character has been added in Orisa.  Additionally, Blizzard has made quite a few balance tweaks.  Here are the full patch notes:

General Updates

Competitive Play

  • On Route 66, the attacking team is now given 60 additional seconds after pushing the payload to the first checkpoint.

Custom Game and Game Browser

  • When setting up a Custom Game, players can now disable or modify abilities activated with the secondary fire button

Hero Updates


  • Biotic Rifle – Damage decreased from 80 to 60


  • Ironclad – [XB1, PS4] Bastion now takes 20% less damage while in Configuration: Sentry or Tank (formerly 35%)


  • Total Mayhem – Junkrat’s explosion no longer hurt himself


  • Caduceus Staff – The amount of increased damage that’s done when boosting another player is now tracked under the match statistics and on the Career Profile page


  • Hack – Sombra’s teammates can now see hacked healthpacks through walls
  • Stealth – Sound effects and VO distance has been reduced to 15 meters when Sombra enters or exits Stealth
  • Translocator – Cooldown reduced from 6 seconds to 4 seconds


  • Barrier Projector – Ability cooldown now starts when the barrier is placed, instead of when it ends


  • Particle Barrier – No longer protects Zarya from knockback
  • Projected Barrier – No longer protects allies from knockback


  • Orb of Destruction – Alternate fire cooldown has been reduced from 1 seconds to 0.6 seconds. Weapon spread has been removed

Bug Fixes


  • When Teleporters, Shield Generators, and other player-owned objects are destroyed, the kill feed now properly displays the owner’s name


  • Fixed a bug preventing Bastion and Torbjörn bots from taking a defensive position when turret abilities were disabled in Custom Games


  • Fixed a visual bug that prevented your current medals from being displayed in the setup phase between rounds

Custom Game and Game Browser

  • Fixed a bug causing players to respawn in the enemy spawn room after being pinned against a car by an enemy Reinhardt on Oasis
  • A scoring requirement clarification has been added to the Capture the Flag settings, stating that each team’s flag will need to be secured before they can score
  • Fixed a bug that could cause certain settings to be displayed on the Custom Game’s information screen even when they weren’t being used
  • Fixed an issue preventing values from the “Ultimate Generation” setting from being correctly displayed
  • Heroes and maps are now sorted alphabetically under the “Find Game” filters in the Game Browser
  • Fixed a bug preventing Bastion’s Self-Repair ability from being disabled in the Custom Game settings


  • Fixed an issue preventing Bastion’s walking animation from being triggered while Self-Repair was in use
  • McCree no longer receives credit toward his on-fire meter when his Flashbang is used against Mei’s Ice Wall
  • Fixed a bug that kept a successful Roadhog hook from counting towards the “Match Players Hooked” statistic when the enemy player was killed on impact
  • Fixed an issue causing Zenyatta’s feet to clip through his robe while his Sanzang skin was equipped
  • Fixed a bug causing Reaper’s shotguns and D.Va’s mech to appear unusually large on the main menu


  • Training bots that are destroyed in the Practice Range are now displayed in the kill feed
  • Fixed a bug allowing more than one player to enter the Practice Range

Our Take

We’re looking forward to trying out Orisa.  Otherwise, it’s business as usual here with more new content and balance tweaks for Blizzard’s hugely popular shooter.


By Seasoned Gaming

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