Shuhei Yoshida came out on Friday and acknowledged the criticism of No Man’s Sky. Specifically he was quoted as saying : “I understand some of the criticisms especially [creator] Sean Murray is getting, because he sounded like he was promising more features in the game from day one,” Yoshida said.”It wasn’t a great PR strategy, because he didn’t have a PR person helping him, and in the end he is an indie developer.”
He later added a more positive note in saying: “I am super happy with the game actually, and I’m amazed with the sales the game has gotten.”
While Sony acknowledging the criticisms of NMS is welcome, this seems rather disingenuous and we have to imagine Sean Murray isn’t necessarily happy with this wording. Let’s remember that it was Sony who put Sean and No Man’s Sky in the center of their E3 press conference in 2014. To then say “he didn’t have a PR person” and “in the end he’s an indie developer” is pretty crude in our opinion.
Covering the videogame industry with daily content, unique opinions, and as always, no ads or filler.