Site icon Seasoned Gaming

Outriders Demo Receiving an Update Next Week : Full Patch Notes

People Can Fly announced that over two million players have now played the demo for Outriders and in continued preparation for launch, they will be updating the demo early next week. Here are the full details from the Reddit post they shared:

We currently have a patch in the pipeline and are intending to release it as soon as it has passed testing (likely early next week). Here is what it will address:

Resolutions that apply to ALL PLATFORMS:

Additional resolutions that apply only to PC:

Additional resolutions that apply only to Xbox Platforms:

Additional resolutions that apply only to PlayStation Platforms:


Changes to the Demo

A backend update to the demo will be done during a short maintenance on Friday, March 5th at 3pm GMT. This will affect all platforms.

This change should be quite seamless and will not require you to download a patch. We are pre-announcing it now in order to give your advance notice of the changes.

Some of these changes, specifically those related to enemies, are in response to feedback we’ve seen coming in from players as well as what our own backend metrics are showing us.

Other changes are intended to only affect the demo, and may not be implemented in the full launch build.

We would like to issue a explanatory note of caution before getting into the changes: While we have balanced the main game with a certain progression system, this progression may be impacted by heavy farming of gear and/or mods in the demo. As some players are front-loading a lot of that progression (such as by trying to fill their mod library or acquire multiple Legendaries) within the demo content already, their experience of parts of the main game may well be impacted.

Of course, it’s every player’s decision how to play the game for themselves and we do not want to prevent people from farming the demo for gear if they enjoy it. However, we would like to ensure that this process is not overly simplistic, easy or prone to exploitation.

What’s Changing?

Drop rates for enemies are NOT being changed at this time as we feel these are balanced quite well for the average player experience. RIP that captain.

Note that running this backend update now is also a way for us to pre-emptively ensure that such backend balancing can be a straightforward, low impact method of also rectifying any excessive balance issues in the main game.


Other Notes and Things We’re addressing:


Our Take

Outriders has seemingly been a pretty large hit with the community and has the potential to have a massive launch in just a few weeks. The communication from People Can Fly has been fantastic and they deserve applause for being fast and transparent. We discussed Outriders extensively on the last Bitcast if you missed it! Have you visited Enoch yet and are you enjoying the game?

Exit mobile version