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Apex Legends Live Balance Update : Full Patch Notes

The first full balance update for Apex Legends is now live and Respawn has provided the full details which you can find below:


Overall, we feel that the current weapons present solid options for a variety of gameplay styles. We’ve found that the Skullpiercer Wingman has been on the stronger end, but it’s designed to be a weapon with a higher skill ceiling. Our adjustments are attempting to move it more into the hand cannon space and away from full auto Deagle. We’ve also adjusted the rate of fire of the Peacekeeper with Shotgun Bolt attachment, so players will have a larger window of vulnerability if they miss their shot. Additionally, the scarcity of energy ammo and lower number of energy weapons overall has made those weapons difficult to main, so we’ve increased energy weapon and ammo availability.

WEAPON ADJUSTMENTS LIVE ON ALL PLATFORMS

Why no P2020 or Mozambique buffs?

ADDITIONAL PATCH NOTES

ADDRESSING LEGEND BALANCE AND HITBOX FEEDBACK

TL;DR Our goal is to be able to have characters with different rig sizes, hitboxes and ability kits, and still have each character be roughly equal in power level, win rate and viability of pick.

​For character balance, we look at a combination of things: pick rate, win rate, and character v. character matchup win rate among other metrics, and, of course, player feedback. The results between the 5 small and medium rig characters have been positive – they are all in a safe band of relatively equal power. Our large rig characters, however, are underpowered and their natural size appears to be a large contributor. We’re planning on adjusting the size of the large character hitboxes to better fit the model. If these changes are insufficient to bring these characters in line, we’re also considering a range of other changes such as natural damage reduction as well as individual kit power tweaks. Because many of these changes are significant, we want to make sure they are heavily tested before they go live, in the event they are necessary. Below is a quick overview on the roadmap of how we’re thinking about bringing large characters back in line.

Overall, we want to try to increase the power level of the large rig characters, before we consider large nerfs to everyone else. While we’ve made small adjustments, we’re hopeful that increasing the power of large rigs is healthier than nerfing everyone else.

LEGEND ADJUSTMENTS WE’LL MAKE AT THE START OF SEASON 1

Major balance changes:

Minor balance changes:


You can find the full post from Respawn via the Apex Legends sub Reddit here : Apex Balance Update

Our Take

These are small adjustments to Apex Legends, but then, it doesn’t feel as though it needs major adjustments. We love that Respawn is balancing methodically rather than simply reacting to player feedback as it bodes well for the longevity of the title and maintaining a fine balance. We’re excited to see what the Battle Pass brings hopefully next week!

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