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PUBG Season 6 is Live on Xbox One and PS4 : Full Patch Notes and Karakin Details

The latest update to PUBG is now live on the Xbox One and PS4. The update is a substantial one with a new map Karakin that brings new dynamics to PUBG, new weapons, a new survivor pass, and more. Here are the full patch notes courtesy of PUBG Corp.


Season 6 is upon us and it brings with it a brand new island to the Battlegrounds. Karakin has risen like its namesake from the sea to bring intense action and quick gameplay to PUBG. New dangers, new weapons and a whole new island await, so let’s drop into the action of Update 6.1.

NEW MAP: KARAKIN

“Higher tension, faster pace: Welcome to Karakin.

Karakin is a 2×2 km island off the coast of Northern Africa. It’s an arid, rocky environment that provides wide-open terrain and challenging engagements. It’s small, fast, and dangerous: Expect the tension of Miramar combined with the pace of Sanhok. Maximum of 64 players can play on Karakin per match. Players should expect long distance rifle engagements in the mountains, tactical urban conflict, and claustrophobic underground combat. And with the introduction of the Black Zone, Karakin reveals its twist: a map that’s layout changes every match.

Black Zone (Karakin Only)

Our new hazard, the Black Zone only available in Karakin, levels buildings into smoking ruins.

New Throwable: Sticky Bomb (Karakin Only)

To change up siege play, we’re introducing Breach Points which can be destoyed with Sticky Bombs in Karakin.

Finally, to make interior gun fights a little more interesting, we’ve added bullet penetration to our weakest walls in Karakin. Getting brief glimpses of your enemies through damaged drywall, and deciding to take the fight or regroup- gives players more options.

At PUBG we are dedicated to providing new experiences for you, the player, and pushing what’s possible in our genre. We can’t wait for you to experience it for yourself!

Karakin Loot Increase

We heard your feedback during the testing phase of Karakin and have now increased and rebalanced loot on our newest Battleground.

To ensure you can drop in and loot up quickly above around, we’ve rebalanced loot spawns to improve your overall experience. There’ll now be much more loot to go around for you and your squad.

We understand and agree that feeling a need to rush and breach a tunnel each match to get that sweet, sweet loot just didn’t feel great. So, we’ve increased above-ground spawn rate of healing and boost items, as well as scopes to get you battle ready quicker. We hope this will allow you to explore Karakin more freely without feeling required to breach a tunnel just to find enough of that sweet, sweet loot to survive.

Please keep the feedback coming, it’s appreciated as always and we look forward to continually improving Karakin alongside our passionate community.

Detailed changes

New Vehicle: Motor Glider

“Fly like a butterfly, sting like a bee.”

Added a new vehicle: Motor Glider

Survivor Pass: Shakedown

Community Mission

Season Mission

Progression Mission

Challenge Mission

Earn Level-up items for the Next Season

Survival Title System

GAMEPLAY

Firing mode change improvement

Loot Balance

Erangel

Miramar

Matchmaking

Map Selection

Featured + Others (3 Random maps)

Dev note: We’ve been thinking a lot about how we could add our new map without negatively impacting queue times, as Karakin would become the 5th map in our rotation and add additional queues to the list. Our solution is the introduction of rotating map slots. A rotating map slot is a non-permanent map slot that will change from time to time. The goal is to provide stable matchmaking times while keeping map choice fresh. For our first rotation,

Vikendi will rotate out to make room for Karakin. Maps that are rotated out will still be available for play in custom games.

Speaking of Vikendi, since we launched the snowy slaughterhouse back in December of 2018, we’ve received a lot of feedback. Performance, spawn balance, and even buildings were all places with room for improvement, some of which we already attempted but we feel we can still do better. That said, while Vikendi is on vacation we’ll be going in and doing a bigger revamp of the map than we’ve previously done. When it’s time for it to come back, there will be plenty of new stuff for you to explore and enjoy. Until then, trade in your snowballs for sticky bombs and hot drop into the new hotness!

We also know that MP5k and G36C are beloved weapons and we want them to be used continuously. We are looking to make these weapons available on other maps in the future after analyzing which map it would fit the most.

Mastery System

UI/UX

Sound

Gun Handling Sounds Renewal

Sound segmentation according to the mechanical properties of the weapon during aiming/scoping

Vaulting Sounds Improvement

Vikendi Sound Effect Balance Change

Other Changes:

Known issue: Sound in and above bunkers isn’t working as intended in certain situations. Currently, it can be difficult to distinguish the distance of players from your position while underground, or whether they’re above or below ground while in the vicinity of a bunker.

We’re working to resolve this issue and improve logic related to sound in and around bunkers. As this is a complex issue, it will take some time to be resolved and we expect to push the updated sound logic to live servers in the April update.

Performance

Added below features to all console devices.

World Origin Shift

SKINS & ITEMS

The following items will be added to the Store after Update #6.1 hits live servers:

DLC

Bug Fixes

Gameplay

UI/UX

Sound

Skins & Items


Our Take

Early reports from the PUBG PC brethren have been highly positive of the new map and features. We continue to appreciate what PUBG brings to the table and will be jumping into 6.1 this week. Stay tuned for our thoughts on the next Bitcast!

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